A mysterious disc appears in your house one day. As you start to play you are sucked inside the video game! Can you make your way through the levels and escape? Use the contents of this pack to help you find your way through six fiendish game levels: along the way you'll make your way through an enormous maze, explore the futuristic city while fending off an android assault, mine and craft your way through a blocky world, try to survive the temple of terror, puzzle your way through a super-cute platform level, and attempt to defeat the gigantic dragon. This pack lets you create your very own escape room experience at home. Create objects from the diecut card sheets you'll find in the envelope, then use them to solve a series of video-game-inspired levels inside the book. Your job is to work out which items are needed to solve which puzzle and gather information from multiple sources, as you crack secret codes and tackle tricky problems to escape the video game. It provides hours of entertainment for avid escape room and gaming fans, and can be enjoyed individually or in teams.
The National Geographic Kid is curious about the world around them, empowered in the face of challenges and responsible for others and the natural world. Combining these principles with the international educational heritage of Collins, this partnership is a natural fit for books that are funny, weird, exploratory, educational and loved by children.More about Dr Gareth Moore
Diego Vaisberg (Author, Illustrator)
Diego Vaisberg is a graphic designer and illustrator. He is the lead studio designer for DGPH and also works as a pattern designer and illustrator for INK-CO, assisting in product development. He lives in Buenos Aires, Argentina.