The ultimate guide to creating a computer game for children aged 12+. It shows how to master algorithms and instructions, write a pseudo code, conquer the programming language of Python, and create a game with multiple levels and characters to control.
BOOK OF THE WEEK - Young readers will love this gorgeous picture book about a chilled capybara who just won't be rushed.
Can you solve the puzzles to save the Kingdom? Put your puzzle skills to the test with mazes, word games and codes to crack!
The second book in this popular series celebrating friendship, magic and fighting for what you believe in.
This is Book 23 in the Quick Expert's Guide Series. See all Quick Expert's Guide books here.
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As a board member of Computing at School (CAS), Shahneila Saeed was part of the working party to propose a Computing Curriculum. She has been head of Computing/ICT at a London secondary school, responsible for introducing Computer Science into all Key Stages, and currently works on the Digital Schoolhouse project.
More about Shahneila Saeed