The story continues in this fourth book in the Spirit
Animals series - an epic collection of stories that leap from the
page into a riveting online game.
Your book is the key to claim your spirit animal!
Strange things are happening at the frozen edge of the world.
Conor, Abeke, Meilin, and Rollan have crisscrossed Erdas in their
quest to stop the ruthless Conquerors.
Only the four of them, supported by the gifts of their legendary
spirit animals, have the power to defeat an evil takeover. While
chasing down a lead in the cold North, the heroes arrive at a
quiet village where not everything is as it seems.
Rooting the truth out of this deceptively beautiful place won't
be easy-and the team is already out of time. The Conquerors are
right behind them.
The fate of Erdas has fallen on the shoulders of these brave strangers
. . . and on you..
Part engrossing book series, part action role-playing
game - discover your spirit animal and join the adventure.
Six immersive novels and a breathtaking game make this a world
children will want to live in for ever
Hardback format makes this a lovely gift
Each book in the series will unlock expanded gameplay on the
Spirit Animals online game site www.spiritanimals.com
The stunning game puts players in the world of the books, drawing
reluctant readers into the story
This is Book 4 in the Spirit Animals Series. See all Spirit Animals books here.
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Since the publication of her first book The Goose Girl in 2003, Shannon Hale has become a beloved author to young readers as well as booksellers. Her third novel, Princess Academy, was awarded a Newbery Honor and was a New York Times bestseller. Shannon has also written for adults, including Austenland, recently released as a major feature film. She lives ne
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