Are you smart enough to help Ethan, Kiran, Cassia and Zane stop a long-forgotten ancient Egyptian tomb from disappearing forever?
This dynamic, interactive book is packed with all kinds of puzzles, including fiendish mazes, cunning logic problems, codes to crack, tricky memory challenges, and much more. Long ago, a thief tried to steal precious stones from an ancient artefact hidden in the pyramid, but left them all around the tomb. To return the stolen gems and save the pyramid from sinking into the sand, you will need every ounce of brainpower to progress through the challenges, navigating through five locations to the final exit. Throughout the book, nuggets of non-fiction information about ancient Egypt are scattered on the pages.
Look out for all the books in the Escape Room Puzzles series and see if you have what it takes to help the gang carry out each mission!
This is Book 3 in the Escape Room Puzzles Series. See all Escape Room Puzzles books here.
See More Interactive & activity books & packs
See More History & the past: general interest
See More Puzzle books
Mandy Stanley illustrated both the I Can Count and I Can Spell series and the award-winning First Number Book and First Word Book , which were both Smithsonian magazine Notable Books for Children. She trained at Great Yarmouth College of Art and Design and Nottingham Polytechnic, where she gained a degree in fashionMore about Kingfisher