A new title in the hugely successful Clever Kids® series, this book is brimming with games to test children's knowledge of STEM subjects – science, technology, engineering and mathematics – in an interdisciplinary and applied approach.
Can you use the arrows to code the computer? Or work out which plane flies fastest? Or match the animals to their habitats? From chemistry conundrums and mathematical mazes to technology teasers and engineering enigmas, there are plenty of puzzles to keep your brain in shape away from the lab.
Created by bestselling puzzle book author Gareth Moore, author of the chart-topping success Brain Games for Clever Kids.
This is Book 15 in the Buster Brain Games Series. See all Buster Brain Games books here.
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The National Geographic Kid is curious about the world around them, empowered in the face of challenges and responsible for others and the natural world. Combining these principles with the international educational heritage of Collins, this partnership is a natural fit for books that are funny, weird, exploratory, educational and loved by children.
More about Dr Gareth MooreChris Dickason's irreverent sense of humour was born from years as both a mild mannered doodler and angry burger flipper. Taking inspiration as much from Henri Matisse as he does The Muppets, as well as odd bits of packaging collected from foreign supermarkets, Chris' work has been described as charming and visually striking with a sharp graphic style. His i
More about Chris Dickason