7th March '18
‘A scintillating, spectacular, spirited and special debut – the right kind of adventure… one that’s really going to go down a (Bright)storm!’
Batten down the hatches, start the propellers, look out through your binoscopes and soar! As we board sky-ships Aurora, Victorious, Fire-Bird and Fontaine in a race to explore The Wide from the First Continent across the Second and Third and onwards to the vast and uncharted territory of South Polaris for an absorbing, atmospheric adventure that will not only take you to the frozen south with magical lands and continents anew; but take your breath away and also take the world by storm.
We first meet twin protagonists, Maudie and Arthur excitedly scaling the rooftops of Lontown to gaze skywards at the airships whilst longingly missing their father, an intrepid – yet not truly accepted – explorer who’s on his own sky-ship adventure to South Polaris, the furthest known point of existence. The siblings’ close relationship is shown here, even as early as the first chapter, where we discover that Maudie, an impassioned and gutsy engineer, has built a mechanical arm for Arty, her shrewd, book-loving, disabled younger brother, whose ingenuity and resourcefulness shrine through a little later on in the story.
Soon after, however, news reaches the twins of their dad’s lack of return and all-abandoned ship, Violetta, and their worlds quickly change. Following an inquest attended by what seems like the whole population of Lontown, we – along with Maudie and Arthur – are led to believe that their father has not only disappeared but has also broken ‘explorer code’ by being accused by a certain someone as… a thief! Something that even for the established families of explorers is deeply reviled within the explorer community, let alone for any new blood to the explorer party. Tarnishing the Brightstorm family name for good and rendering their father’s life insurance invalid, this also leaves Maudie and Arthur home-, guardian- and possession-less.
Having been taken in by the beastly, bedraggled Begginses and so seeking their escape from the drudgery of the lives they find themselves living, Maudie and Arthur answer an advert:
For treacherous journey to South Polaris,
Small wages, certain danger,
Shared reward and recognition if successful.
Well… what are they waiting for? With themselves knowing that this is their one and only chance, Maudie and Arthur don’t just have an amazing adventure to experience by following in their father’s footsteps but more importantly, they have a truth to reveal; their family name’s pride to rightfully restore and a point to prove to Lontown and the world.
In any good adventure, you’re going to need a good crew and this is no different in Brightstorm with its cast of strong supporting characters. Steering the good ship, Aurora, at the helm is Captain Harriet Culpepper, a bold, innovative, young commander who leads very much from the front and inspires Maudie, who I think reminds Harriet a lot of herself.
But then again, there’s also Eudora Vane (skipper of sky-ship Victorious) who visits Maudie and Arthur at the Begginses to tempt them to join her and her crew not long before take-off. A highly-esteemed explorer known throughout the land of Lontown, who so narrowly missed out on the prize last time around thanks to a particular Mr Ernest Brightstorm…
So who will they join… Culpepper? Or Vane?
Despite this array of human characters, my favourites (and what I think may end up being yours too!) are in fact the animals that we meet throughout their journey; steadfast, stealthy and sapient in nature. Parthena – the Brightstorms’ hawk – deserves a special mention returning from afar to help navigate them across the plains past the Great Ice Lake, Impassable Mountains and Silent Sea in to (and, thankfully, out of) the Everlasting Forest, where they encounter the at first terrifying, but actually terrific thought-wolves and a more menacing silver insect connected in some strange way to villainess Vane.
But do they make it to South Polaris and do they find their father? Dead… or alive?
The shimmering, gold-panelled cover and detailed inside-cover map really add to the world-building in this adventure bringing it all to life. Further to this you can see below, in her ‘Author Q&A’, a picture of Vashti’s impressive and meticulously hand-drawn map of the Continents and how it has evolved and been even further beautifully realised, with thanks to George Ermos’ striking illustrations and creative design at Scholastic.
A scintillating, spectacular, spirited and special debut – one that’s really going to go down a (Bright)storm! This book is the right kind of adventure that will leave you no doubt rooting for Maudie and Arthur along the way; is a journey of discovery not least just in the physical sense; and is a gentle reminder that where determination, desire and resilience combine to create a will, then there’s most certainly a way. One that I’ll be recommending every moon-cycle.
I found so much to enjoy in Brightstorm because of Vashti’s effortlessly engaging and all-round exciting writing style which made it so that I couldn’t help myself just wanting to join the crew! I’m in! Where do I sign up? Because every crew needs a teacher, right?
I’m already hoping that Vashti will be writing plenty more and I’ll be snapping up her sequel to this as quick as she can write it! Chime to write some more!
So I ask this:
‘I know I’m ready for another adventure.’
What about you, Vashti?