The Super-League of Super Scientists and the Video Game Takeover

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All is calm at Super-league HQ and some of the super-League are looking forward to trying a brand-new videogame - until it traps their consciousness in the game world! Join Einstein, Darwin, Curie, Hypatia, Shen Kuo and more in this exciting graphic novel adventure that sees them battle an evil tech genius's plans for world domination, using their very special collection of superpowers.

This funny and engaging graphic novel series teaches the reader about real scientists and their discoveries. Young readers will be immersed in the fun and exciting story while being shown the importance of scientific learning. The memorable characters combined with introductions to the historical figures, action-packed storylines and a round-up of featured scientific ideas makes this series the perfect read for young scientists and reluctant learners.

The Super-League of Super Scientists and the Video Game Takeover Reviews | Toppsta

9781526332516

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Series

This is Book 3 in the The Super League of Super Scientists Series. See all The Super League of Super Scientists books here.

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About Anna Claybourne

Anna Claybourne enjoys writing nonfiction for children. It's a good thing she does, because she's the author of well-over 100 books on a range of topics.

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