One spring break, a high school freshman is selected as a beta tester for a totally immersive VR experience: the open-world sandbox game 'Cube Arts.' In a world made up of blocks where your imagination is the only limit on what you can build and explore, high school students from all over the country gather together to tame a digital frontier! But this world may be more dangerous than they realised...
This is Book 2 in the Cube Arts Series. See all Cube Arts books here.
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