In the School of Knighthood, Captain Karinka trains her students to make them worthy of the elite royal guard, and you do pretty well! So the king entrusts you to carry a message of utmost importance to the leader of the neighboring country. But traps and enemies await! Forge your weapons, win points, be victorious in battle, and advance through the levels to become strong enough to see your mission to a successful end.
This is Book 2 in the Comic Quests Series. See all Comic Quests books here.
See More Comic strip fiction / graphic novels
See More Adventure stories
See More Fantasy & magical realism
No one has written a review for 'Knights Club: The Message of Destiny: The Comic Book You Can Play'
Why not be the first to share your opinion?
Shuky is the founder of Makaka Editions, a comics and graphic novel publisher in France. He is an illustrator and the author of nine interactive comics as well as several traditional comics.
Waltch is a comics artist who contributes to several fanzines, including Ribozine . He clients include Wind West and Ankama.
< More about Shuky