The seventeen Sustainable Development Goals (SDGs) identified by the United Nations encompass an ambitious range of issues—world hunger, gender equality, and the climate crisis, to name just a few. Though timely and urgent, creating programming for these topics may feel daunting, and that’s where this book comes in. Sharing ideas and inspiration for book clubs, hands-on STEAM projects, movie discussions, guest speaker events, and much more, Struckmeyer offers accessible entry points for exploration of each SDG. And they're all easily customizable for either public library or school library settings. Readers will discover
No one has written a review for 'Inspiring Teens, Tweens, and Families to Make a Difference in the World: Programming to Advance the Sustainable Development Goals'
Why not be the first to share your opinion?